Compass hosts a variety of clubs and extracurricular activities to enrich the homeschool experience. Some activities are led by compensated Compass instructors while others are facilitated by parent or community volunteers. Registration for clubs is open and ongoing.
Cryptids Club 2026-27
Grades: 5th-8thDay: Wed, 3:00 PM - 4:00 PM
29 weeks - Starts: Sep 16, 2026
Cryptids Club is for fans of "cryptozoology" meet to discuss and debate mythical (or real?) creatures sich as Big Foot, Yeti, Loch Ness Monster, chupacabra, and others. Club members will examine reports and news stories to consider the possibility of these popular creatures. The club is open to all area homeschooled students, whether or not they are enrolled at Compass. There is a no activity fee for Compass students to participate.
Middle School Social Club
Grades: 6th-8thDay: Wed, 3:00 PM - 3:55 PM
14 weeks - Starts: Sep 16, 2026
Middle School Social Club is a biweekly get-together for students ages 12 - 14 who want a fun, low-pressure way to meet other middle schoolers, build friendships, and enjoy time together outside the classroom.
Every other week, students will take part in supervised group games, icebreakers, team challenges, and other collaborative activities designed to get everyone talking, laughing, and participating. Past activities have included field-day games and sand volleyball (outdoors), "Honey, I Shrunk the Middle Schooler!" (jumbo games such as giant Twister, Jenga, UNO, and checkers), BINGO, making personal pita pizzas, watching "It's the Great Pumpkin, Charlie Brown", and puzzle- and riddle-based group challenges.
Activities will vary from meeting to meeting, with an emphasis on participation, teamwork, conversation, and simply having fun with peers.
Checkmate Champs Chess Club
Grades: 2nd-8thDay: Thu, 3:00 PM - 3:55 PM
30 weeks - Starts: Sep 17, 2026
The Checkmate Champs Chess Club meets weekly at Compass for supervised play. Students will be paired by experience and ability. Players are expected to be familiar with the basic rules of chess or be currently enrolled in a chess class. There will be no formal instruction during club meetings. Checkmate Champs is a friendly, low-stakes atmosphere where players will have the chance to play in person, OTB ("over the board") and practice winning and losing graciously, self-discipline, concentration, and critical thinking. Club members will learn about local tournaments and may chose to register and play as a team.
Alpha Rho, National Homeschool Honor Society 2026-27
Grades: 8th-12thDay: Fri, 3:15 PM - 4:30 PM
14 weeks - Starts: Sep 18, 2026
bi-weekly
Pay annual member dues here. For more information on Alpha Rho, the Compass chapter of Eta Sigma Alpha, the National Homeschool Honor Society, see the chapter website. Note that there is an application and acceptance process before a student can pay chapter dues online. Chapter dues are $35.00 for enrolled Compass students, and there is a $2.00 credit card convenience fee for those paying online.
Quiz Bowl Team
Grades: 5th-12thDay: Thu, 4:00 PM - 5:00 PM
15 weeks - Starts: Sep 24, 2026
Sign up here to join the Middle School or High School Quiz Bowl Team. For more information on Quiz Bowl, see the club web page. The teams are open to all area homeschooled kids in 5th-12th grade. The team meets virtually twice a month, on the 2nd and 4th Thursdays, with additional in-person practices before tournaments. A partial tournament schedule is:
* IAC Washington, DC Winter Tournament -- January 30 (at Georgetown Day School)
* QB4ALL-GEMINI NAQT Tournament -- February 20 (at Georgetown Day School)
There is a $130.00 activity fee for Compass students ($150 for non-Compass students) to participate which covers a team t-shirt, 2 tournament entries, team materials, and awards. Roleplayers' Realm: D & D Club
Grades: 8th-12thDay: Mon, 2:00 PM - 3:55 PM
7 weeks - Starts: Oct 26, 2026
Step into a world of imagination, strategy, and storytelling! In this club, teens will work together to create characters, explore fantasy worlds, and go on epic adventures using the popular tabletop roleplaying game, Dungeons & Dragons. Through creative problem-solving, teamwork, and storytelling, members will learn the basics of the game while building friendships and having fun. No experience is needed-just a sense of adventure! All games and scenarios will be moderated and facilitated by an experienced Compass instructor and Dungeon Master.
Build Zone! Construction Lab
Grades: 2nd-6thDay: Tue, Wed OR Thu, 3:00 PM - 3:55 PM
7 weeks - Starts: Oct 27, 2026
Enter the BuildZone and step into a world of endless possibilities, where over 10,000 building components are at your fingertips! From Keva Planks to K'Nex, Magnatiles to Marble Runs, Tubelox, Chaos Tower, and Pipe Builders-this is the ultimate mash-up of all things construction.
Here, you're the architect, the engineer, the mastermind. Stack it, snap it, connect it- then remix it! What happens when you combine pieces from totally different sets? You get taller towers, stronger structures, and mind-blowing mega builds! Build solo masterpieces or team up for cool collaborations. Every session is a chance to dream big, build bigger, and let your imagination break all the rules.
This is a hands-on afternoon lab intended to provide opportunities for kids to socialize and tap into their creative energy in a relaxed club setting. No formal curriculum or lessons are provided. This is a supervised free-build session. All participants are expected to help pick up and to follow all Compass rules on indoor behavior including respecting materials, supplies, and furnishings.
Compass Crochet Club
Grades: 4th-AdultDay: Tue OR Wed, 3:00 PM - 3:55 PM
6 weeks - Starts: Oct 27, 2026
Welcome to the Compass Crochet Club- where creativity loops us together! Kids, tweens, and teens enjoy crochet because it's relaxing, hands-on, and lets them turn yarn into something uniquely their own. Whether they're stitching up scrunchies or crafting colorful creatures, it's even more fun when shared with friends in relaxing afternoon club.
For new beginners, Crochet Club is run as a facilitated, quarter long workshop that teaches the fundamentals needed to get crafting. Second quarter, beginners will select from two projects: a big, bulky scarf using the single crochet and chain stitches plus a fringe stitch OR, a holiday garland that uses the Bubble Stitch to look like popcorn and cranberries.
New students are welcome to join the club at any point during the year and will begin with foundational stitches and starter projects. Intermediate and advanced crocheters are encouraged to refine their skills, share tips and techniques, and serve as peer role models for newer members. More experienced participants may bring their own works in progress or contribute to meaningful service projects, such as crocheting NICU infant hats, caps for the homeless, or blankets for Project Linus. Parents are welcome to join the club and may register to learn and crochet alongside their children.
There is a $30.00 supply fee is due payable to the instructor on/before the first week of the club.
Note: This is a 6-week club.
Misunderstood Minions: Middle School Role Playing Club
Grades: 7th-8thDay: Tue, 3:00 PM - 3:55 PM
7 weeks - Starts: Oct 27, 2026
Embark on a imaginative afternoon journey with "Misunderstood Minions!" This engaging club is for middle school students who adore fiction tales, creative adventures, and the thrill of tabletop role-playing games. During each club meeting, the group will weave a captivating story where each participant takes on the roles of villains, heroes, and "henchmen"- the mad minions who carry out an evil plot. Each meeting presents a new chapter, filled with challenges, mysteries, and opportunities for mischief. Tweens will unleash their creativity and collaborate with others to shape the adventure, solve puzzles, and make decisions to advance the story.
The club is facilitated by an experienced game master Judith Harmon, author of the "Misunderstood Minions" gaming framework, who will guide students through the art of role-playing. Tweens will connect and form friendships with other middle schoolers who share a love of exaggerated stories and imaginative play- in person! This class is best suited for students who are active listeners, flexible, and easily adapt, have a sense of humor, and can work collaboratively in a group. Students need to be able to stay in sync with the flow of the class. This is not an "anything goes" or free-for-all class. Previous role-playing experience is not required, but this club serves as a great introduction for tweens and teens who might be interested in embarking on Dungeons and Dragons.
Crazy 8s Math Club
Grades: 3rd-5thDay: Wed, 3:00 PM - 3:55 PM
7 weeks - Starts: Oct 28, 2026
Math like you've never seen it before. In Crazy 8s Math Club, kids experience math as something active, social, and genuinely fun. Developed by the Bedtime Math Foundation, this national program features high-energy games and hands-on challenges that appeal to students of all ability levels.
Quarter 2 continues the fun with a new lineup of high-energy challenges, including Shooting Stars, Cowabunga, Pirate Treasure Hunt, Epic Air Traffic Control, Off the Charts, Crazy Card Club, Super Cube Shuffle, and Road Trip. Through these interactive games, students strengthen their skills in addition, subtraction, and factoring while exploring number patterns, sequences, and comparisons.
As they play, students build understanding of fractions, measurement, area, and perimeter, along with concepts like symmetry, spatial reasoning, and coordinate plotting. Activities also introduce logic and strategy through simple combinatorics, probability, and multi-step thinking. Students work with bar charts, matrices, and Venn diagrams to organize and interpret information, while practicing categorizing, counting, and recognizing patterns in new and creative ways.
This is not a traditional math class. Crazy 8s Math Club is recreational, energetic, and designed to show kids that math is everywhere and something to look forward to. Second graders may not enroll in this level.
Magical Creatures' Quest: A Tween Role Playing Club
Grades: 5th-6thDay: Wed, 3:00 PM - 3:55 PM
7 weeks - Starts: Oct 28, 2026
Embark on a magical afternoon journey with "Magical Creatures' Quest: A Familiar Problem!" This enchanting club is for tweens (ages 10-12) who adore whimsical tales, creative adventures, and the magic of tabletop role-playing games. During each club meeting, the group will weave a captivating story where each participant takes on the role of a magical animal on a quest to reunite with its owner. Are you more like a daring dragon, mysterious mermaid, playful Pegasus, or a fearless fairy? Each meeting presents a new chapter, filled with challenges, mysteries, and opportunities for magical mischief. Tweens will unleash their creativity and collaborate with others to shape the adventure, solve puzzles, and make decisions to advance the story.
The club is facilitated by an experienced Game Master who will guide students through the art of role-playing. Tweens will connect and form friendships with other middle schoolers who share a love of magical stories and imaginative play- in person! Previous role-playing experience is not required, but this club serves as a great introduction for tweens who might be interested in embarking on Dungeons and Dragons. This class is best suited for students who are active listeners, flexible, and easily adapt, have a sense of humor, and can work collaboratively in a group. Students need to be able to stay in sync with the flow of the class. This is not an "anything goes" or free-for-all class. Minimum age 10 to participate.
Ballet Theater Club: The Nutcracker
Grades: 3rd-6thDay: Thu, 3:00 PM - 3:55 PM
7 weeks - Starts: Oct 29, 2026
Journey through dance to Andalusia in southern Spain in this contemporary ballet and choreography club inspired by Alchemy Ballet's original production, The Andalusian Nutcracker.
Set in Granada at the magnificent Alhambra Palace, The Andalusian Nutcracker reimagines the familiar holiday ballet through an original story by Lorraine Spiegler. Young Maria receives a magical Andalusian Horse Nutcracker and embarks on an adventure into an enchanted world inspired by the history, stories, music, dance, and diverse cultures of southern Spain.
Students will experience ballet not only as technique, but as a theatrical art form that brings together movement, music, character, culture, and storytelling. Throughout the semester, dancers will explore contemporary and classical ballet, original choreography, musicality, and ensemble work while discovering some of the Iberian, Flamenco, Moorish, Sephardic, and Mediterranean influences that have helped shape Andalusian culture.
Dancers will learn original choreography created for Alchemy Ballet's Andalusian Nutcracker while developing coordination, artistry, musicality, spatial awareness, choreographic memory, and performance skills. Working collaboratively as an ensemble, students will also gain insight into how an original ballet develops from story and musical inspiration into choreography and theatrical performance.
Urban Motion Parkour Club
Grades: 8th-12thDay: Fri, 3:30 PM - 4:30 PM
7 weeks - Starts: Oct 30, 2026
Push your limits and own the course! At MindShift Gym, teens train on real parkour obstacles, learning to vault, climb, and flow through complex environments with precision and power. With expert coaching and a high-energy setting, this club builds strength, agility, and confidence while giving teens the thrill of mastering movement.
Teens should wear comfortable athletic clothing and sports shoes (sneakers) to Parkour. Crocs, sandals, slides, or flip-flops may not be worn.
This is an afternoon club for teens 13+ that meets offsite at the MindShift Gym. Teens are responsible for their own transportation.
Urban Motion Parkour Club continues each quarter, and students may repeat the class to continue to improve fitness and agility. No two workouts are the same!
